Recent advances in generative adversarial networks (GANs) have demonstrated the capabilities of generating stunning photo-realistic portrait images. While some prior works have applied such image GANs to unconditional 2D portrait video generation and static 3D portrait synthesis, there are few works successfully extending GANs for generating 3D-aware portrait videos. In this work, we propose PV3D, the first generative framework that can synthesize multi-view consistent portrait videos. Specifically, our method extends the recent static 3D-aware image GAN to the video domain by generalizing the 3D implicit neural representation to model the spatio-temporal space. To introduce motion dynamics to the generation process, we develop a motion generator by stacking multiple motion layers to generate motion features via modulated convolution. To alleviate motion ambiguities caused by camera/human motions, we propose a simple yet effective camera condition strategy for PV3D, enabling both temporal and multi-view consistent video generation. Moreover, PV3D introduces two discriminators for regularizing the spatial and temporal domains to ensure the plausibility of the generated portrait videos. These elaborated designs enable PV3D to generate 3D-aware motion-plausible portrait videos with high-quality appearance and geometry, significantly outperforming prior works. As a result, PV3D is able to support many downstream applications such as animating static portraits and view-consistent video motion editing. Code and models will be released at https://showlab.github.io/pv3d.
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无监督的生成的虚拟人类具有各种外观和动画姿势对于创建3D人体化身和其他AR/VR应用非常重要。现有方法要么仅限于刚性对象建模,要么不生成,因此无法合成高质量的虚拟人类并使它们进行动画化。在这项工作中,我们提出了Avatargen,这是第一种不仅可以具有不同外观的非刚性人类产生的方法,而且还可以完全控制姿势和观点,同时仅需要2D图像进行训练。具体而言,它通过利用粗糙的人体模型作为代理将观察空间扭曲到规范空间下的标准头像,将最近的3D甘斯扩展到了人类的衣服。为了建模非刚性动力学,它引入了一个变形网络,以学习规范空间中的姿势依赖性变形。为了提高生成的人类化身的几何质量,它利用签名距离字段作为几何表示,从而可以从几何学学习上的身体模型中进行更直接的正则化。从这些设计中受益,我们的方法可以生成具有高质量外观和几何形状建模的动画人体化身,从而极大地表现了先前的3D gan。此外,它有能力用于许多应用,例如单视重构造,复活和文本引导的合成。代码和预培训模型将可用。
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在本报告中,我们建议针对四个EGO4D挑战任务,包括自然语言查询(NLQ),MOMMER QUERY(MQ),对象状态变更分类(OSCC),以及PNR定位(PNR)。尤其是,我们将最近发布的EGO4D数据集\ cite {grauman2021ego4d}从预处理数据集,预处理目标和开发集中从egecentric vlp中提升。基于上述三个设计,我们开发了一个验证的视频语言模型,该模型能够将其以自我为中心的视频文本表示或仅视频表示形式转移到几个视频下游任务中。我们的Egentric VLP在NLQ上实现10.46r@1&iou @0.3,MQ上的10.33地图,OSCC上的74%ACC,PNR上的0.67秒错误。该代码可在https://github.com/showlab/egovlp上找到。
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在本报告中,我们为Epic-kitchens-100多实体检索(miR)挑战提出了一个基于视频的预处理(VLP)解决方案\ cite {kevin202222222egovlp}。尤其是,我们将最近发布的EGO4D数据集\ cite {grauman2021ego4d}从预处理数据集,预处理目标和开发集中从egecentric vlp中提升。基于上述三个设计,我们开发了一个预验证的视频语言模型,该模型能够将其自我为中心的视频文本表示为mir基准。此外,我们设计了一种自适应多构度最大损失,以有效地微调模型并为可靠的推理配备双重效果技术。我们最好的单个模型在挑战测试集上获得了强劲的性能,其中47.39%的地图和61.44%的NDCG。该代码可在https://github.com/showlab/egovlp上找到。
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视听扬声器日复速度旨在检测使用听觉和视觉信号时的``谁说话。现有的视听深度数据集主要专注于会议室或新闻工作室等室内环境,这些工作室与电影,纪录片和观众情景喜剧等许多情景中的野外视频完全不同。要创建一个能够有效地比较野外视频的日复速度方法的测试平台,我们向AVA电影数据集注释说话者深度标签,并创建一个名为AVA-AVD的新基准。由于不同的场景,复杂的声学条件和完全偏离屏幕扬声器,该基准是挑战。然而,如何处理偏离屏幕和屏幕上的扬声器仍然是一个关键挑战。为了克服它,我们提出了一种新的视听关系网络(AVR-Net),它引入了有效的模态掩模,以基于可见性捕获辨别信息。实验表明,我们的方法不仅可以优于最先进的方法,而且可以更加强大,因为改变屏幕扬声器的比率。消融研究证明了拟议的AVR-NET和尤其是日复一化的模态掩模的优点。我们的数据和代码将公开可用。
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Few Shot Instance Segmentation (FSIS) requires models to detect and segment novel classes with limited several support examples. In this work, we explore a simple yet unified solution for FSIS as well as its incremental variants, and introduce a new framework named Reference Twice (RefT) to fully explore the relationship between support/query features based on a Transformer-like framework. Our key insights are two folds: Firstly, with the aid of support masks, we can generate dynamic class centers more appropriately to re-weight query features. Secondly, we find that support object queries have already encoded key factors after base training. In this way, the query features can be enhanced twice from two aspects, i.e., feature-level and instance-level. In particular, we firstly design a mask-based dynamic weighting module to enhance support features and then propose to link object queries for better calibration via cross-attention. After the above steps, the novel classes can be improved significantly over our strong baseline. Additionally, our new framework can be easily extended to incremental FSIS with minor modification. When benchmarking results on the COCO dataset for FSIS, gFSIS, and iFSIS settings, our method achieves a competitive performance compared to existing approaches across different shots, e.g., we boost nAP by noticeable +8.2/+9.4 over the current state-of-the-art FSIS method for 10/30-shot. We further demonstrate the superiority of our approach on Few Shot Object Detection. Code and model will be available.
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In this chapter, we review and discuss the transformation of AI technology in HCI/UX work and assess how AI technology will change how we do the work. We first discuss how AI can be used to enhance the result of user research and design evaluation. We then discuss how AI technology can be used to enhance HCI/UX design. Finally, we discuss how AI-enabled capabilities can improve UX when users interact with computing systems, applications, and services.
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As one of the most important psychic stress reactions, micro-expressions (MEs), are spontaneous and transient facial expressions that can reveal the genuine emotions of human beings. Thus, recognizing MEs (MER) automatically is becoming increasingly crucial in the field of affective computing, and provides essential technical support in lie detection, psychological analysis and other areas. However, the lack of abundant ME data seriously restricts the development of cutting-edge data-driven MER models. Despite the recent efforts of several spontaneous ME datasets to alleviate this problem, it is still a tiny amount of work. To solve the problem of ME data hunger, we construct a dynamic spontaneous ME dataset with the largest current ME data scale, called DFME (Dynamic Facial Micro-expressions), which includes 7,526 well-labeled ME videos induced by 671 participants and annotated by more than 20 annotators throughout three years. Afterwards, we adopt four classical spatiotemporal feature learning models on DFME to perform MER experiments to objectively verify the validity of DFME dataset. In addition, we explore different solutions to the class imbalance and key-frame sequence sampling problems in dynamic MER respectively on DFME, so as to provide a valuable reference for future research. The comprehensive experimental results show that our DFME dataset can facilitate the research of automatic MER, and provide a new benchmark for MER. DFME will be published via https://mea-lab-421.github.io.
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Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, recent research generally focuses on short-distance applications (i.e., phone unlocking) while lacking consideration of long-distance scenes (i.e., surveillance security checks). In order to promote relevant research and fill this gap in the community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask) dataset captured under 40 surveillance scenes, which has 101 subjects from different age groups with 232 3D attacks (high-fidelity masks), 200 2D attacks (posters, portraits, and screens), and 2 adversarial attacks. In this scene, low image resolution and noise interference are new challenges faced in surveillance FAS. Together with the SuHiFiMask dataset, we propose a Contrastive Quality-Invariance Learning (CQIL) network to alleviate the performance degradation caused by image quality from three aspects: (1) An Image Quality Variable module (IQV) is introduced to recover image information associated with discrimination by combining the super-resolution network. (2) Using generated sample pairs to simulate quality variance distributions to help contrastive learning strategies obtain robust feature representation under quality variation. (3) A Separate Quality Network (SQN) is designed to learn discriminative features independent of image quality. Finally, a large number of experiments verify the quality of the SuHiFiMask dataset and the superiority of the proposed CQIL.
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When using LiDAR semantic segmentation models for safety-critical applications such as autonomous driving, it is essential to understand and improve their robustness with respect to a large range of LiDAR corruptions. In this paper, we aim to comprehensively analyze the robustness of LiDAR semantic segmentation models under various corruptions. To rigorously evaluate the robustness and generalizability of current approaches, we propose a new benchmark called SemanticKITTI-C, which features 16 out-of-domain LiDAR corruptions in three groups, namely adverse weather, measurement noise and cross-device discrepancy. Then, we systematically investigate 11 LiDAR semantic segmentation models, especially spanning different input representations (e.g., point clouds, voxels, projected images, and etc.), network architectures and training schemes. Through this study, we obtain two insights: 1) We find out that the input representation plays a crucial role in robustness. Specifically, under specific corruptions, different representations perform variously. 2) Although state-of-the-art methods on LiDAR semantic segmentation achieve promising results on clean data, they are less robust when dealing with noisy data. Finally, based on the above observations, we design a robust LiDAR segmentation model (RLSeg) which greatly boosts the robustness with simple but effective modifications. It is promising that our benchmark, comprehensive analysis, and observations can boost future research in robust LiDAR semantic segmentation for safety-critical applications.
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